[May 16/17] Miah Artola: The Problem of Memory

“The Problem of Memory” features the custom software: APE (Audio Processing Etcher), created by artist Miah Artola and programmed by Thomas Martinez. This processor generates video and effects based upon sound frequencies and amplitude.  This is an interactive installation that addresses the ways cognitive response is triggered through set patterns until they are opposed. Microphones are provided to allow viewers to participate in generating and impacting the ongoing visuals. 

[May 16/17] Miah Artola: The Problem of Memory

Interactive Installation by Miah Artola
Systems design by Thomas Martinez
Thursday May 16th and Friday May17th 2013: 5PM- 9PM
Admission: FREE

Location:
Harvestworks – www.harvestworks.org
596 Broadway, #602 | New York, NY 10012 | Phone: 212-431-1130
Subway: F/M/D/B Broadway/Lafayette, R Prince, 6 Bleeker

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“The Problem of Memory” is an interactive installation featuring the custom software APE (Audio Processing Etcher), created by artist Miah Artola and programmed by Thomas Martinez.

The APE processor generates visuals and effects based upon audio frequencies and amplitude. This is an interactive installation which addresses the ways cognitive response is triggered through set patterns until they are opposed. Microphones are provided to allow viewers to participate in cueing and impacting the ongoing visuals.

The APE processor is constructed through revealing the opaqueness of layers– moving video footage from unseen to seen. There are 8 sets of four layers of video (a total of 32 videos) shown at set intervals. Within these eight movies are four elements. Each of the four elements are assigned a frequency: the audio frequency determines which element’s opacity will rise and be visible.

All visuals are original and created by Miah Artola either though her original drawings or sculptures or original videotaped footage. The imagery references time and memory and participants will be engaged in the process of changing the imagery by speaking into the microphone for a new visual response in real time.

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